4 ms·
Off the top of my head, if you're looking for deep two-player strategy with zero chance element, besides Go there's Othello (Reversi), Hive, Checkers, and Khet.
by jmgregory 13y ago
Off the top of my head, if you're looking for deep two-player strategy with zero chance element, besides Go there's Othello (Reversi), Hive, Checkers, and Khet. If you're willing to put up with some chance, Backgammon and Battle Line can be very satisfying. For more than two players, take a look at Puerto Rico (finite but negligible chance) and Diplomacy.
- protomyth 13y agoDiplomacy is a very good group game that even works by (e)mail. Colonial Diplomacy was also pretty good, but it felt like a sprint compared to Diplomacy.
- schoen 13y agoQuoridor is a great abstract strategy game that doesn't seem to have beecome very widely known. https://en.wikipedia.org/wiki/Quoridor https://en.wikipedia.org/wiki/Quoridor A lot of the subtlety comes in because of the rule that you can never completely obstruct the opponent's path to the goal, but you can try to make it as convoluted as possible. Hence people try to multiply the opponent's options (so that they can be closed off at the last minute) and limit their own options (so that the opponent isn't allowed to block their unique path to the goal).
- RBerenguel 13y agoOne of the most underrated games I have seen. I rank it as Hex for me: two awesome games, very little known (at least there's a very good Hex strategy book)