3 ms·
There was a great talk on this at Cascadia JS, 'JavaScript as a first-class citizen on iOS7': https://www.youtube.com/watch?v=y-nodF6Cp1Y https://www.youtube.co
by nilliams 13y ago
There was a great talk on this at Cascadia JS, 'JavaScript as a first-class citizen on iOS7':
https://www.youtube.com/watch?v=y-nodF6Cp1Y https://www.youtube.com/watch?v=y-nodF6Cp1Y
- tehwebguy 13y agoJust watched the entire thing, very cool. Near the end he sets up a scene, physics and tap events to create new objects on the screen with a few lines of JavaScript. All of the heavy lifting is handled natively in iOS SpriteKit and it runs at 60 fps.
- nilliams 13y agoYes I meant to come back to this comment and explain why people should watch it. What you said!
- phoboslab 13y agoYou might be interested in Ejecta[1] then. X-Type[2], a game I made with it, easily draw hundreds of sprites with 60fps. [1] http://impactjs.com/ejecta http://impactjs.com/ejecta [2] https://itunes.apple.com/us/app/x-type/id597488149?mt=8 https://itunes.apple.com/us/app/x-type/id597488149?mt=8