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I've not used both, but keep in mind that SpriteKit is only for iOS 7. Cocos2d-iphone is also really mature, compared to SpriteKit. If you want something cros
by brianchu 13y ago
I've not used both, but keep in mind that SpriteKit is only for iOS 7.
Cocos2d-iphone is also really mature, compared to SpriteKit.
If you want something cross-platform, look into cocos2d-x, which uses C++, but you can use their JavaScript bindings.
This is all for 2D games. For 3D look into Unity.