4 ms·
http://www.theregister.co.uk/2013/11/16/android_powers_7x_more_handsets_than_iphone_but_apple_bags_more/ http://www.theregister.co.uk/2013/11/16/android_powers_
by kaolinite 13y ago
http://www.theregister.co.uk/2013/11/16/android_powers_7x_more_handsets_than_iphone_but_apple_bags_more/ http://www.theregister.co.uk/2013/11/16/android_powers_7x_mo...
Marketshare is almost entirely irrelevant when it comes to picking a platform - potential profit, usage and ease of development is key - iOS wins on all three.
Really though, it's not as if it's trivial to port a game from iOS to Android. Do you really expect someone who has just made their first iOS game to be thinking of a bringing it to a completely different platform (and language)?
- Ben-G 13y agoIt is very simple (at least for cocos2d games) using apportable (http://www.apportable.com/ http://www.apportable.com/). We at MakeGamesWithUs have done that with multiple games in our portfolio.