3 ms·
I like what this guy is doing :) I've personally stopped buying any game that is a port just because of past experiences lol. Also it's probably us PC gamers w
by cclogg 13y ago
I like what this guy is doing :)
I've personally stopped buying any game that is a port just because of past experiences lol. Also it's probably us PC gamers who have certain standards that are more demanding than consoles. An example is the feel of an FPS (half life and the like set that bar)... or just as in the article, the graphics settings.
I've actually been a bit sad lately, because I think the industry has changed so much in the last 10 years. The '95 to '05 run of PC games was awesome [1]... small to mid-sized companies churning out great stuff (especially in some of my favorite genres, like strategy). Then around 2004, I got engulfed in HL2 (+ mods) and WoW, and emerged a few years later to find quite a different PC games market. To me, it was basically now only Blizzard/Valve, with everyone else gone... or making the 'cool' games for console (I guess console gfx finally caught up). Good to see indie/kickstarter stuff lately though!
I miss the days when I would go into a random games store and find gems in the PC games aisle (and I'm not even that old). Last time I tried that it was basically all ports of console games and then the 25 WoW expansions lol.
[1] Some of my favorites from that time: Age of Empires/Mythology, NOLF, Blizz games, Unreal Tournament, Command & Conquer, Red Alert, Valve games, Battlefield, Dungeon Siege, Far Cry, Call of Duty 1, The Sims, Baldur's Gate, Quake... can't remember any more haha.