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Mobile ads suck. What's next?
- eonil 13y agoAll the ads are basically suck and spam including this article. This is disgusting.
- l0gicpath 13y agoBeggars can't be choosers. There are only a handful of revenue models out there and advertisement has and will continue be one of them, it'll certainly be the most common choice for free apps. Whom ever wrote this article was too infuriated they came across as childish and presented weak arguments. Most of the points are highly subjective. That being said, no doubt the current state of mobile advertisement is in a bad shape. I'll agree to that, but I wont agree to the need for eliminating them. As it currently stands, IMHO the real problem with mobile advertisement is that they are designed with the reminiscences of the web. That's doing no one any good, albeit the current development in mobile devices they are still limited in display space and will continue to be so. That's kind of the whole point behind a mobile device, being small and portable. So there is too little space to spare for an ad to appear and not interfere with the user's experience using the app. Unlike websites, most ads would surround the content and with the current screen sizes, it's fair to say that a visitor can enjoy an uninterrupted experience (unless there are other ad forms than banners presented). I don't think one solution fits the bill, most apps would have different requirements. Take Twitter for instance and Facebook. Their contextual ads are quite unobtrusive for most users. Other apps can easily and unobtrusively use banner ads that match their design well enough that it feels like a part of it and gets out of the user's way. I'd blame the drop-in ads solutions that developers use for their apps.
- k__ 13y agoThe problem isn't the "revenue model", but the state of app quality! Apps are the new shit, half of my fellow computer science students stopped what they wanted to to and started "making mobile apps" when I was in university. Now we have a big bunch of people with no clue, how to make good software. They pump their stuff into the app stores and hope to make the next instagram. The customers would surely pay if the could be safe that the apps are good, but most aren't and this even lets the good apps seem bad. Like always, it's a product problem and not a business problem.