3 ms·
Anyone got some good links to the algebra/geometry behind raytracing?
by snake_plissken 13y ago
Anyone got some good links to the algebra/geometry behind raytracing?
- berkut 13y agoDepends how far you want to take it... There's plenty of links on the web, but if you're really serious (it can be quite addictive writing one), get hold of the "Raytracing/Rendering bible" : Physically Based Rendering by Matt Pharr and Greg Humphreys. There's also a plethora of research freely available with cutting edge techniques to read.
- snake_plissken 13y agoThanks for the book reco!
- tripzilch 13y agohttp://scratchapixel.com http://scratchapixel.com + see my other comment https://news.ycombinator.com/item?id=6771403 https://news.ycombinator.com/item?id=6771403