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Why don't any of these breakout clones bother to get the gameplay right? Breakout doesn't even pretend to use real-world physics: The ball bounces vertically o
by kd5bjo 13y ago
Why don't any of these breakout clones bother to get the gameplay right?
Breakout doesn't even pretend to use real-world physics: The ball bounces vertically off of the bricks and ceiling and horizontally off of the walls. After hitting one brick, it ignores and passes through all others until it hits either the ceiling or the paddle; together, these make the ball much less chaotic, which enables faster speeds and longer runs.
- city41 13y agoThere are other nuances too. Such as the number of angles available after hitting the paddle, and speed of the ball based on what color brick is hit. This classic video explains it all pretty well: https://www.youtube.com/watch?v=JRAPnuwnpRs https://www.youtube.com/watch?v=JRAPnuwnpRs
- PhasmaFelis 13y agoProbably because that doesn't sound fun at all. City41's video makes it sound even worse. The bounce angle depends on the number of bounces since the start of the round? Sometimes the ball just passes through the last brick 8 or 10 times for no obvious reason? No thank you.