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I'm extremely interested in how Valve will grow into a hardware company, especially given it's frequently-vaunted history of utterly flat management structure.
by cushychicken 13y ago
I'm extremely interested in how Valve will grow into a hardware company, especially given it's frequently-vaunted history of utterly flat management structure. Personally, I have a hard time seeing it work well; hardware is a whole different ballgame from software, and I can envision their internal organization (from what little I know of it) not being very conducive to HW development.
That being said, I DEARLY HOPE I'm wrong.
- MrUnknown 13y agoI work at a company that has a "flat" management structure. You probably use a product that has one of our products several times a day and not even know it. While we are not a hardware design company, we do design and manufacture plenty of products you make use of every day. Mostly known for GORE-TEX. I don't believe the management structure would cause any major issues. Generally a team is created to handle a project, and people not in that team really have no major say in what is going on.
- mst 13y agoPlus, flat management structure doesn't mean flat team structure - when a group of people work on a task at shadowcat, there's generally one person who acts as effective lead for that project, whether we get around to writing it down anywhere or not.
- MrUnknown 13y agoyep! There are "semi-equivalents" to a traditional structure. Teams have one or more Leaders that make or help make decisions for the rest of the team. Once you get larger you do run into the case where a team is created that can force decisions upon another team to a certain degree. Such as if IT decides that your password should start containing two numbers instead of one, that decision affects everyone who uses those services. Don't like it? You need to get funding and support to setup your own IT for your team which most likely will not get support.
- jcastro 13y agoOther than the controller it sounds like they're not getting into the hardware business: - http://games.on.net/2013/11/steam-controllers-will-only-be-made-by-valve-no-partnerships-or-licenses/ http://games.on.net/2013/11/steam-controllers-will-only-be-m... This seems smart to me, control the quality of the controller (as that seems to be the central point of the experience anyway), and since the box itself is just a PC let the existing boutique builders build the boxes.
- cushychicken 13y agoI didn't realize the controller was the only component they'd be making. I agree, that seems smart - especially with how slick they look. I got the impression their foray into hardware was into a more console-like machine.