3 ms·
That's true. But we didn't say the majority of projects were for games. We're just saying games do better than other projects on KS. 57% of all KS projects fail
by vonnik 13y ago
That's true. But we didn't say the majority of projects were for games. We're just saying games do better than other projects on KS. 57% of all KS projects fail. So the number of projects in any given category is an indication of project supply but not backer demand. In a sense, it's irrelevant. We assume people are interested in what succeeds on KS, so we're only talking about the top projects. And those are the projects that attract the most money and the most backers.
- jasonlotito 13y ago> We're just saying games do better than other projects on KS. Monetarily, sure. I'd be interested in knowing if games are successfully funded more overall, regardless of the actual funding amount, or if it's just that the money games get is larger. > We assume people are interested in what succeeds on KS, so we're only talking about the top projects. Well, people are interested in what succeeds, but that's different from what succeeds and what's popular. Most projects that succeed on KS fall short of your 100k minimum. How do games fair there. Is their a correlation between what a game asks for and whether it's success. For example, it would be interesting to know if 95% of games fail if they ask for less than 50k, but over 100k, only 50% fail. And of course, their is the question of whose involved with these projects. Anyways, I didn't mean to imply you are wrong, only that your perspective is just one perspective, and possibly self-selecting.