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I am surprised the server side is windows. If you stream your app to a device the server platform does not matter, and would have thought linux to be the first
by raphinou 13y ago
I am surprised the server side is windows. If you stream your app to a device the server platform does not matter, and would have thought linux to be the first choice in that case.
- samspenc 13y agoCame here to post exactly this. I was initially excited, wondering how we could leverage this, but now I'm perplexed by: "currently supports streaming applications from Microsoft Windows Server 2008 R2." I would have thought Linux would have been the optimal server environment too.
- simonebrunozzi 13y agoIf you are at re:Invent, go to the AWS Booth and talk to the team. They might share details on what else is going to come in the next few months.
- WalterSear 13y agoWhat mass market application uses real-time, high computation computing? Video games. And windows still owns the PC gaming industry, though that it changing
- couradical 13y agoThat's not entirely the case - the application has to run in the environment, and for legacy apps (which most application virtualization is targeted at) Windows is a pretty decent bet. On top of that the App-V/XenApp packaging suite are top notch and provide avenues for enterprise integrations. (I'm making a big leap assuming it's built on one of them, but it doesn't really make sense to build from scratch, as interoperability/portability would be a hassle)
- evandeaubl 13y agoSounds like what AppStream is going for is Windows applications hosting, with the user I/O being shuttled to a non-Windows device. In that case, Windows Server is the only logical choice.
- robterrell 13y agoThey seem to be targeting games, so I bet DirectX support is one big reason for using Windows.