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I think XAML is that format, but it isn't without its pain points. You pretty much can't do animation without a tool like Blend unless you're a sadist. It look
by w0rd-driven 13y ago
I think XAML is that format, but it isn't without its pain points. You pretty much can't do animation without a tool like Blend unless you're a sadist.
It looks like Xamarin uses .AXML for Android (maybe a XAML flavor) but has to adhere to Interface Builder for iOS (http://docs.xamarin.com/guides/cross-platform/application_fundamentals/building_cross_platform_applications/part_1_-_understanding_the_xamarin_mobile_platform/ http://docs.xamarin.com/guides/cross-platform/application_fu..., specifically the Visual Designer section). XAML likely won't gain any traction on those platforms though due to NiH on all sides. HTML/CSS is likely as close as we get for now but that isn't a "native view" in any of the platforms mentioned.
- skrebbel 13y ago.AXML has no relation to XAML at all. It's just plain Android layouts: when doing plain Java Android dev, they're just .xml files. I believe that Xamarin made up a new extension for them because it allows them to easily associate the file extension with a special editor in the IDE (Visual Studio and Xamarin Studio/MonoDevelop). Xamarin's Android interface builder is actually remarkably decent.
- jpobst 13y agoHah, that's exactly why I did it. :) I couldn't easily associate .xml with the designer in VS since everyone uses .xml.