3 ms·
Sorry, I meant to say greater than 60hz. QuakeJS certainly hits 60, but 60 is often considered the minimum, especially as 120hz LCDs become more popular. (Most
by sponge 13y ago
Sorry, I meant to say greater than 60hz. QuakeJS certainly hits 60, but 60 is often considered the minimum, especially as 120hz LCDs become more popular. (Most QUAKE LIVE LAN tournaments are played on 120hz LCDs, and there is still a small but loud segment of players that will play on CRTs to get 144hz)
Disabling vsync in about:flags definitely works, although it's an ugly thing for end-users to have to do. I've benchmarked 100> FPS by quake3's timedemo command through this method, although I don't recall trying to play the game and determining if the frames are actually being painted at that rate.
- azakai 13y agoYeah, I guess for that community super-high refresh rates can matter. But I think it's reasonable for those types of users to know how to change an about:config option ;)