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At this point (as you know), quakejs is a fairly ironed out port of ioquake3. I've just never released it due to assets. I wanted to finish cross-compiling qua
by inolen 13y ago
At this point (as you know), quakejs is a fairly ironed out port of ioquake3.
I've just never released it due to assets. I wanted to finish cross-compiling quake3 QVM-based mods to JS in order to enable playing some of the popular mods (with their own assets), but that just never happened.
I really wish some permission could be granted to use the original quake3 demo assets - it'd be great to have such a demanding gaming project for browsers to work on improving.
- azakai 13y agoYeah, definitely aware :) I didn't mention quakejs because I wasn't sure you wanted attention on it yet. If assets are the last thing missing for you to launch it, what would it take to resolve that (not using the official assets, but something else)? Perhaps I can help or we can find others that can.
- thrillgore 13y agoHave you considered having contributors use the Xonotic assets? Would that even be possible?