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I dont get really get why they dont use asm.js/nativeclient to make it work without plugins on all platforms. Probably too much hassle but a game like QuakeLive
by kayoone 13y ago
I dont get really get why they dont use asm.js/nativeclient to make it work without plugins on all platforms. Probably too much hassle but a game like QuakeLive feels like the perfect candidate for asm.js (Quake3 codebase is already opne source, relatively small, not resource heavy, OpenGL based)