4 ms·
Which geek did not play for 12 hours one day?
by CmonDev 13y ago
Which geek did not play for 12 hours one day?
- girvo 13y agoMan... Half-Life 1 and the OG Unreal Tournament. The former was more playing with Visual C++ 6.0 with the SDK, mind you. The latter was just hours and hours of team death match and CTF. So good.
- angersock 13y agoModding HL was how I got my first real introduction to C/C++; I follow a bunch of tutorials off of Wavelength/Radium (I think?) and managed to change a few things. It seems like the mod scene for a lot of games has kind of died out, at least for shooters.
- girvo 13y ago> It seems like the mod scene for a lot of games has kind of died out, at least for shooters. Yeah, definitely. Although the Doom engine releases are neat to play with. If I was creating a total conversion these days, I'd probably do it with the Doom 3 engine... which is sad, because that thing is old. Still looks great though, and beats using Darkplaces!
- GotAnyMegadeth 13y agoEvery now and then me and a school friend meet up and try to play through a game in one sitting. So far we've done Super Mario World, Mario 64, Diddy Kong Racing and Gears of War II.
- fit2rule 13y agoThose who had and did their homework, or wrote code, or tried to do something with computers other than just waste time. Lots of geeks don't play games.
- CmonDev 13y agoI managed to do both :). My statement was a generalization, but I had seen more gamer programmers than not.
- fit2rule 13y agoAh, I'm with you anyway, I did indeed spend hours and hours and hours, at one point in my life, gaming away .. for me it was Descent2 and Warcraft2, the good ol' 90's, and well .. it didn't last long. I realized I was better off writing code than running someone elses. ;)
- mcv 13y agoMy brother wrote the games, and I played them. I remember playing his tetris for hours on end because he wasn't aware that speed had to increase (he'd only glimpsed the original briefly).