6 ms·
The System Requirements brought back memories: * Multimedia PC with a Pentium 133 or higher processor * Microsoft® Windows® 95 operating system or Windows NT®
by mmcconnell1618 13y ago
The System Requirements brought back memories:
* Multimedia PC with a Pentium 133 or higher processor
* Microsoft® Windows® 95 operating system or Windows NT® Workstation operating system version 4.0 with Service Pack 3
* 16 MB of RAM; 32MB recommended
* 30 MB of available hard-disk space; 110 MB recommended
* Quad-speed CD-ROM drive; 6x recommended
* Super VGA, 16-bit color monitor
* Microsoft Mouse or compatible pointing device; joystick or race car controller recommended
* Audio board with speakers or headphones
- TallboyOne 13y agoOh god, the memories :|
- MartinCron 13y agoI tried to install the demo and it failed on needing DirectX 5.2
- stuartd 13y agohttp://www.oldversion.com/windows/directx-5-2 http://www.oldversion.com/windows/directx-5-2
- kristofferR 13y agoWorked fine in Windows 8.1, just use compability mode and then this: http://www.zeus-software.com/downloads/nglide http://www.zeus-software.com/downloads/nglide
- pygy_ 13y agoTheGreatCodeholio is working hard to improve Windows compatibility in his DOSBox X branch. http://www.vogons.org/viewtopic.php?f=41&t=31881 http://www.vogons.org/viewtopic.php?f=41&t=31881
- wtallis 13y agoWhat that doesn't mention is how much better the game looked when you ran it on something like a 3dfx Voodoo card. I remember when I upgraded from an S3 card to a Voodoo 3, the game suddenly had things like windshield glare and partially transparent water, and much higher texture resolutions.
- acjohnson55 13y agoAh yes, the dreaded S3 Verge
- bluedino 13y ago3D-decellerator
- w0utert 13y agoHaha so true. I remember I had an S3 Virge DX back then, and it was actually slower to enable 3D 'acceleration' in the few games that supported the card, than using software rendering. It didn't add much if anything to the quality of the visuals either ;-)
- skrebbel 13y agoIt had excellent VESA support though. Ran any software-rendered hack you threw at it, no exceptions.
- speeder 13y agoI had a Pentium III with S3 savage, the thing ran anything, I remember being pleasantly surprised when I could play hardware accelerated Need For Speed 4 for example..
- madaxe 13y agoS3's horrendous drivers cost me months of my life, trying to get XFree86 to run on a Toshiba laptop in about '95.
- jonomw 13y agoOh man, I don't have a CD-ROM drive. Guess I can't play :(
- kombine 13y agoNow compare this with modern mobile devices which run slowly and can do a fraction of what PCs were able to do 15 years ago having 10x lower clock rates.
- ekianjo 13y agoExactly. Yet every media out there says that "mobile gaming is the future - it will soon catch up with what the consoles and PC can do". Ha!
- sn0v 13y agoInteractive gaming with VR? Maybe. Mobile gaming? I'll eat my hat when that happens.
- hobs 13y agoWhile I agree that fitting 10 pounds of shit in a 5 pound bag is not possible, which device's iteration/selection pressure is greater? What's the difference between gaming 3 years ago on the desktop, vs the mobile platform? I don't even enjoy mobile games usually, but to me it seems like the signs are written in the sand for anyone to see.
- teamonkey 13y agoAre you saying that mobile devices aren't capable of playing games of the same graphical and technical complexity as a Windows 95 game? I assure you that isn't true.
- ekianjo 13y agoNo, what I'm saying is that you will never see an iPad displaying the same complex scene a 500W-PC with a double-SLI card has no problem of taking care of. There is and there will always be a large gap between what you can do in fixed based devices and mobile systems, because of their inherent design goals.
- csmuk 13y ago
- Nicholas_C 13y agoI love this review[0] on Amazon: >The system requirements are a bit steep, but if your computer can handle the game, you'll find this an extremely fun game to play. [0]http://www.amazon.com/Microsoft-Monster-Truck-Madness-2-PC/product-reviews/B00001LDBU/ref=sr_1_1_cm_cr_acr_txt?ie=UTF8&showViewpoints=1 http://www.amazon.com/Microsoft-Monster-Truck-Madness-2-PC/p...
- FYI 13y agoA 28.8Kbps Internet Connection used to be considered fast! Optional: 28.8 or higher baud modem for head-to-head play For LAN play a local area network supporting either TCP/IP or IPX protocols is required Internet access required for internet play; connect time charges may apply Microphone for instantaneous voice communication during head-to-head play Graphics accelerator card compatible with the Microsoft Direct3D® API (for Windows 95 only) Compatibles: Supports force feedback hardware compaticle with the Microsoft DirectInput® API (for Windows 95 only) Supports MMX technology Supports Pentium II processor platform with AGP
- lstamour 13y agoUm, yep. I remember being stuck on 14.4 back in the day. Waiting for webpages to load... Well, it was like waiting for webpages to load on an edge connection. Waiting 2-3 min per page load, basically. 2 hours for a browser upgrade download, you know the ones chrome does in the background now... And it might not successfully download the first time. Ahh, those were the days. Napster could take 20min to download an MP3 and still corrupt it.
- wtallis 13y agoIn a way, that modem might still be considered good: the head-to-head play meant that one player had their modem dial the other player's modem, so the link that was established was a direct 28.8k symmetric connection with no IP routers in between. As long as you weren't going long-distance, you would have sufficient bandwidth and latency that was good, not great, but very consistent because the PSTN cares about that in a way that ISPs don't.
- csmuk 13y agoI remember doing that but it was a shit. We didn't have mobile phones back then as a side channel so the outcome was basically designing a manual protocol in case of failure. This consisted of stuff like assigning who was responsible for calling who when it dropped and what to do when someone else in the house picked up a phone.
- maveonair 13y agoWindows NT itself was sometimes a pretty awesome game back then :)!
- davej 13y agoI actually played this game on a Pentium 60 with 8 MB of RAM. It ran pretty well if you turned down all the graphics settings.
- joshguthrie 13y ago"IRQ 5, DMA 1" anyone?