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This must have taken a few years to create. Why free and open source!?
by sovande 13y ago
This must have taken a few years to create. Why free and open source!?
- johnbison 13y agoYeah, what an asshole.
- ssprang 13y agoWhy not? I feel the overall value of the app is increased this way. There are many other much bigger free software projects.
- deleted 13y ago[deleted]
- niels_olson 13y agoYou are my new favorite HNer! As soon as I figure out how to make a flat, T-shaped, arrowhead, I will be sending you a pull request! This is easily the best SVG editor for iPad. Keep charging the hill, man. This is great stuff.
- arrrg 13y agoThis is extremely confusing to me. This app is just extremely well done and always was. Is there so little money in it that maintaining, selling and supporting it makes no sense? (And how does that square with the just released update of Inkpad that seems to be extremely well done and extremely in tune with iOS7’s new look? Creating that must have taken a lot of time.) Or is this an ideological decision? There was a time when Brushes (the other app from this developer that also just went open source) at least seemed to me like the best known and most popular painting app on the iPad. It seems to me like there should be money in this, even with minimal work. Or at least he could have sold the apps to someone. There is just no explanation as to the reasons for this step anywhere. At least I couldn’t find any. Edit: Ok, I think I figured it or at least something out by looking at the release history. The app was last updated more than a year ago and only minimally to add iOS6 support. The last update before that was again a year back, in September 2011. Brushes’ last update is similarly already a year old. Time really does fly, it feels to me like I was using Inkpad just recently and that is was very much actively developed. But it seems like the developer had just very little time and in this context this seems like a pretty awesome step. This is definitely preferable to letting the apps rot in the app store (especially considering that those are pretty damn great apps). It’s definitely a great way to continue working on those apps and keeping them alive without putting quite so much time into it, albeit without getting paid.
- sovande 13y agoMany thanks for the analysis. Now it makes more sense. Also well done by the Inkpad developer. Reminds me of how Id open source old engines to the delight of aspiring game programmers, I'm sure aspiring iOS developers will feel the same about this.