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I like the implementation of this game a fair bit, but I never liked the "go until you die" games. Personally, I really need to see a light at the end of the t
by GhotiFish 13y ago
I like the implementation of this game a fair bit, but I never liked the "go until you die" games.
Personally, I really need to see a light at the end of the tunnel.
Even if it's a fake light, like an arbitrary point goal to reach, a time to survive to win a stupid little achievement.
"How far can you go" never served as good motivation for me.
- roryokane 13y agoMilestones based on how far other players get would be great for this. I had a decent time playing when my goal was to reach wave 17, which another commenter said they reached. The game could list four milestones: the highest wave ever reached by other players, the median wave reached, and the 75% and 25% quartiles. So the goals for expert mode might be wave 5, wave 14, wave 21, wave 53 (making those numbers up). And those numbers would change as more people play the game.