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There's a fairly stark divide I've seen while using this and other game trading sites between users who want to see a dollar equivalent and users who want to se
by jimhart3000 13y ago
There's a fairly stark divide I've seen while using this and other game trading sites between users who want to see a dollar equivalent and users who want to see a micro economy like this function independently of real currency. The direction that the major sites seem to be moving is more closely aligning with actual dollars, so VGFive explicitly stating 100 credits == $1, for example. Its initial model tried to act more independently, following what was more or less an economic collapse in the competitor site that first used that model, but after VGFive was bought, its internal economy also suffered massive inflation. Mathgeek obviously has more internal knowledge of how the economy reacted to the various changes that were introduced, but from a user's perspective it seems likely that trying to create something like this with an "independent" economy is more or less unsustainable (much to my dismay because I actually don't like the credit/dollar equivalence and much preferred the queue & supply/demand system).