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Here's a link to the app on Github: https://github.com/stefankendall/pokemon-type-calculator https://github.com/stefankendall/pokemon-type-calculator This is e
by MaxGabriel 13y ago
Here's a link to the app on Github: https://github.com/stefankendall/pokemon-type-calculator https://github.com/stefankendall/pokemon-type-calculator
This is exactly what I was looking for when playing through Pokemon X/Y! My current method of searching on google to grab the bulbapedia article then scrolling through to find type information (which isn't always there for brand new pokemon) was far too slow. I'll probably keep this running on my iPhone simulator when I play X/Y.
Personally I would have preferred this in website form, but that's only because I'm always in front of a laptop.
Things that would improve the app:
1. A status bar on the main listing. I like having the status bar there if possible to see battery and time and such, but more importantly it would allow the tap to scroll to the top shortcut.
2. Slight bug on the detail-page: you can select a type (e.g. 'bug') but it doesn't go anywhere.
3. Color labels on the types, like most pokemon websites have. Right now I find it a little hard to scan the type listings because it's all text.
4. Maybe make the details page title the name of the pokemon? I think that would make it alot more obvious what I'm looking at (not a concern when you're coming from the search page, but when you've left the app on the details page it's a bit disorienting).
5. This is a much bigger feature request, but seeing type weaknesses would be great, too. When deciding whether or not to use or catch a pokemon it's useful to see strengths/weaknesses.
I'm almost done with X, so I'm not sure if I'll use this much (have been thinking about doing a Nuzlocke run); if I end up using it I'll submit some pull requests. Thanks for making it open source!
Edit: Critical bug
a. If you click the search bar, then tap on the table view before the search bar animation completes, the search bar disappears: https://s3.amazonaws.com/uploads.hipchat.com/1658/151914/gkvXZyMr297PEPQ/iOS+Simulator+Screen+shot+Oct+26%2C+2013%2C+5.09.05+PM.png https://s3.amazonaws.com/uploads.hipchat.com/1658/151914/gkv...
b. It looks like Aurorus doesn't have any type information provided
- stefan_kendall 13y agoThis is the most intense v1 review I've ever received. If I get approved, I'll definitely incorporate this feedback. I had some issues with the data. I pulled 1-649 from Wolfram, but it was missing a handful of pokemon that I had to enter by hand by regexing an HTML page from Bulbapedia. I've been playing kind of competitively with my friends, and scanning bulbapedia wasn't cutting it (and it's missing the type weaknesses for some pokemon for whatever reason)
- CrazedGeek 13y agoOne addition that would be nice is incorporating damage-altering abilities: http://bulbapedia.bulbagarden.net/wiki/Category:Abilities_that_alter_damage_taken http://bulbapedia.bulbagarden.net/wiki/Category:Abilities_th...
- MProgrammer 13y agoIt's possible your app got rejected entirely because you didn't provide a launch image (formerly known as Default.png). I'd echo the concern that the status bar should be visible in your app. Another polish item: rows in the detail view controller get a selection highlight when you tap them, but don't do anything. Apple also looks to see if there's a way to provide user feedback within the app, so you might want to add something for that.
- etler 13y agoI threw together a quick team type effectiveness page a while back: http://cssdeck.com/labs/full/typechart http://cssdeck.com/labs/full/typechart It's not very pretty, and a bit more complex, but it has auto complete. I haven't added the X/Y pokemon yet, but I'll do that soon. Also, it appears the type chart has changed so the calculations need to be updated too, so I'll have to fork it instead. If anyone has a easy to parse list of the new pokemon types, I can update it easily. Bulbapedia's terse list format isn't updated yet.