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I've often wondered about Apple's reluctance to fully take advantage of iOS as a serious gaming platform. At the WWDC they mentioned some key partnerships to de
by increment_i 13y ago
I've often wondered about Apple's reluctance to fully take advantage of iOS as a serious gaming platform. At the WWDC they mentioned some key partnerships to deliver console-style controllers for iPhones and iPads -- I don't understand why they don't just find a way to integrate console controls onto iOS devices on their own and DOMINATE the space.
I want to play AAA titles on my iPad with AAA-caliber controls, not some flaky touch screen stopgap.
- rsynnott 13y ago> I don't understand why they don't just find a way to integrate console controls onto iOS devices on their own and DOMINATE the space. You'd be talking about essentially a dedicated device. The 'hard-core' console market, where the manufacturer takes a loss on the device and hopes to make it up on the games, someday (it took Microsoft about a decade), is probably not something Apple would be too keen on, given their business model. Of course, they also have no experience making console controllers. Probably better to leave it up to the partners.
- increment_i 13y agoI've heard this rebuttal before, but I really think with some clever engineering (which Apple has no shortage of) it could be done in way that would preclude a dedicated device, and wouldn't be intrusive to people who have no need for it.