3 ms·
professional gamedevs are NOT going to care, not unless your game (using your engine) reaches $1 million in revenue. real time simulations are hard. professi
by novaleaf 13y ago
professional gamedevs are NOT going to care, not unless your game (using your engine) reaches $1 million in revenue.
real time simulations are hard. professional game devs need technology that enables them, and right now the engine-of-choice is unity (or some other 'real' engine).
Now hobbiests/hackers, sure, maybe they might find interest in your engine. But really no professional will care unless you can prove it's benefit.
Making a fun game is hard, making a good engine is damn near impossible.
PS: i am a game industry professional, and I've created my own engine.