3 ms·
What kind of game? How many developers? Like others have said, your best bet is to probably build your framework in C++, and use a scripting language (e.g. pyt
by chris_va 13y ago
What kind of game? How many developers?
Like others have said, your best bet is to probably build your framework in C++, and use a scripting language (e.g. python) for the high level game dynamics. I see no reason to use C. C# will probably get you fighting with mono. Java may have issues if you have high graphics requirements (you really don't want to GC pause for 50ms).