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Thanks for such detailed feedback. Wave 70 is not a bug. The trick is in the Grows When Shot description. This boss gains energy when shot, but loses when he r
by babuskov 13y ago
Thanks for such detailed feedback.
Wave 70 is not a bug. The trick is in the Grows When Shot description. This boss gains energy when shot, but loses when he releases a drone. You really shouldn't shoot at it at all, just destroy its minions until he shrinks to zero. Hmmm, maybe this was a design error on my part, mixing deep thinking in a shooter game, I'm not sure?
As for the settings going back to main menu, you're right, this is a bug. It used to work properly, but I refactored some code just before releasing and this got broken. I'm uploading a fixed version as I write this, it should be up in the Play Store in a couple of hours.
Having to pause shooting to Reload is deliberate. At first, there were no Reload button, but adding it added a dimension of difficulty to the game, and made it more interesting.
As for the package name... it's complicated. As you can see in my blog at Day 1, I choose this name at first, and then I built a libGDX project using it. At some point when I finally decided on Drone Invaders name, I tried to refactor and Eclipse was not able to do everything. libGDX projects are set up by some kind of a setup wizard, that does some find/replace of strings and whatnot, so it seemed impossible that I would be able to do this manually. Although, not that I think of it, maybe I could create a new empty project using the wizard, and then copy all the source code there. However, I would lose all the ratings and stats I have so far on Google Play as it would be treated as a completely new game. :(
And I guess I will have to make e-mail clickable now ;)
- fuzzix 13y ago"Hmmm, maybe this was a design error on my part, mixing deep thinking in a shooter game, I'm not sure?" Not at all, sounds like a classic final boss achilles heel to me. I haven't played the game so I don't know how blatant the clue to defeat the boss is.
- babuskov 13y agoBefore each boss shows up, a short message shows up for about 2-3 seconds, telling the player what that boss is about. In this case, it says: Grows When Shot. The only thing is that this is not the final boss. This is the boss on level 70. Next one where you need to figure out the message meaning is on level 120, and there are even more bosses after that.