4 ms·
When describing how you'd like raster art to display, you can use the "Density-independent pixel (dp)" unit described here: http://developer.android.com/guide/p
by leofseige 13y ago
When describing how you'd like raster art to display, you can use the "Density-independent pixel (dp)" unit described here: http://developer.android.com/guide/practices/screens_support.html http://developer.android.com/guide/practices/screens_support...
Thanks for taking the time to share this. I'd like to hear more about why your devs actually need pixel units specified, instead of implementing a scalable interface based on percentages.
You've done this with the "13.75%" left and right margins -- why not do this for most elements as well (eg, GO button is 14% screen height -- abbrv. as 'sh:14').