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If they notice, they'll probably complain. Nintendo is fairly hardline on this kind of thing, afaict. An academic conference in my area used to host an annual
by mjn 13y ago
If they notice, they'll probably complain. Nintendo is fairly hardline on this kind of thing, afaict.
An academic conference in my area used to host an annual "Mario AI championship", where competitors submitted either Mario-playing AI controllers, or systems to procedurally generate Mario-like levels [1]. After a few years someone at Nintendo found out, and demanded that we: 1) stop using the name "Mario", and 2) stop using the Mario assets in the procedural level generation framework. Imo there was a decent fair-use claim in that case, but nobody wanted to pursue it, so now it's informally referred to as the "Non-Mario AI competition" [2]. (As a direct reimplementation of an actual Mario Bros game, the project here seems like it would not really have a good fair-use claim, anyway.)
That's in contrast to Blizzard's reaction to the annual Starcraft AI competition [3]: once they found out about it, they sent a representative and donated prizes.
[1] http://julian.togelius.com/Togelius2013The.pdf http://julian.togelius.com/Togelius2013The.pdf
[2] http://platformersai.com/ http://platformersai.com/
[3] http://webdocs.cs.ualberta.ca/~cdavid/starcraftaicomp/ http://webdocs.cs.ualberta.ca/~cdavid/starcraftaicomp/
- bendmorris 13y ago>If they notice, they'll probably complain. They have noticed and have alleged copyright infringement: http://www.washingtonpost.com/blogs/the-switch/wp/2013/10/20/nsa-chief-alexander-is-a-brilliant-spy-and-an-even-better-politician/ http://www.washingtonpost.com/blogs/the-switch/wp/2013/10/20...
- girvo 13y agoAlthough the SC AI guys are still stuck with BW, not SC2 :'(
- mjn 13y agoNobody's hacked up a straightforward way to hook into SC2 externally afaik. It's less likely to happen in a stable way with a currently active game, because bot hooks can be used by cheaters, so game companies tend to change around interfaces in patches to thwart them. Whereas SC/BW is old enough that BWAPI has been stable for years now, and Blizzard hasn't moved to disable it (either legally or technically): http://code.google.com/p/bwapi/ http://code.google.com/p/bwapi/ I have seen one SC2 bot, based on the rather impressive feat of intercepting raw DirectX calls and reconstructing game state from them: http://graphics.stanford.edu/~mdfisher/GameAIs.html http://graphics.stanford.edu/~mdfisher/GameAIs.html