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I took a screenshot of my iPod Touch just to see if it could look so crisp on a big screen. even on my 13" macbook it looks pixelated. I consider this video a f
by nudded 17y ago
I took a screenshot of my iPod Touch just to see if it could look so crisp on a big screen. even on my 13" macbook it looks pixelated. I consider this video a fake. (edit: video appears to be made by HD production guys, explains why the interface is smooth even on 24")
also, arm != x86 instruction set.
- dchest 17y agoiPhone OS runs on x86 as well (see simulator in iPhone SDK).
- nudded 17y agoif it were the simulator he couldn't have used multitouch since that requires you to press the Option key (it also shows 2 white, semi-transparant circles).
- drewcrawford 17y agoMore like they recompiled springboard and some other core iPhone apps to run under OSX. This is why you can use real Foundation types in the simulator that don't exist on the phone (NSCalendarDate), why you can use OpenGL extensions on the simulator that don't exist in hardware, and why certain UIKit transitions (i.e. Curl) don't work in the simulator. All the simulator is doing is running UIKit, Springboard, etc. compiled for OS X and running in an iPhone-shaped window.
- st3fan 17y agoWhy do you think they would have the Springboard source code? These are people from an effects studio in Sweden ... there is no reason they should have that code I think. I'm also convinced now it is a good fake.
- nixme 17y agoHe's talking about how Apple made the simulator in the iPhone SDK.