3 ms·
Looks like a nice 3D tweening DOM engine. Related (and recommended) visits for people interested in that sort of thing: - http://hakim.se/ http://hakim.se/ -
by Jare 13y ago
Looks like a nice 3D tweening DOM engine. Related (and recommended) visits for people interested in that sort of thing:
- http://hakim.se/ http://hakim.se/
- http://desandro.github.io/3dtransforms/ http://desandro.github.io/3dtransforms/
- http://glmatrix.net/ http://glmatrix.net/
As for the article... the author confuses "rendering" with "layout":
- "the primary part we need to rewrite is the part of the renderer that creates and multiplies the matrices"
- "We use the CSS3 primitive -webkit-transform: matrix3d, which lets us compute the composite matrix and skip the browser's renderer"
Which leads to some absurd claims:
- "We were 14 times faster than compiled C in Chrome"
Before reality kicks back in:
- "rendering goes through DOM"
- "Obviously, this isn't exactly the reinvention of the Web"
And this is how you sell a DOM scenegraph engine to people with more money than common sense:
- "a W3C standard that must be supported by all browsers"
- "all text in Famo.us applications is searchable"
- "enable rapid application development"
- "smooth, high-functioning UI across all platforms"
- "one of several enabling technologies"
- "allow enterprise users to touch-interact with big data analytics"
- "spark a new breed of gamified enterprise apps"