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It should be noted that this is designed for huge production scenes, with lots of overrides of attributes down the SceneGraph and lots of referencing. This is
by berkut 13y ago
It should be noted that this is designed for huge production scenes, with lots of overrides of attributes down the SceneGraph and lots of referencing.
This is not a replacement for FBX or other object interchange formats - it's for entire scenes.
Most big VFX studios will already have their own version of this already in use. What's interesting is it's Pixar pushing this, who don't tend to work with other VFX studios on sharing assets and shots.