3 ms·
What I like best about this is that it lends itself to 3rd-person vantage views, and static fields (overlooking a map, looking into a box, etc) which tend to be
by aray 13y ago
What I like best about this is that it lends itself to 3rd-person vantage views, and static fields (overlooking a map, looking into a box, etc) which tend to be more comfortable AR & VR than trying to track/render a first person view (oculus rift) at 60 fps == less "VR sickness".