2 ms·
this just occurred to me two days ago. i realized that games became a consumable.
by nazgulnarsil 17y ago
this just occurred to me two days ago. i realized that games became a consumable.
- bena 17y agoBecame? Most games started out as consumables. Adventure wasn't made with a mind to the future if you catch my drift. Even several board games are made with a consumable nature. Trivial Pursuit, for instance, will become very boring if you play long enough to have memorized most of the cards. The only solution is to buy new packs of cards. It's also why Starcraft still enjoys immense popularity despite being over 10 years old. The story mission is only a side note to the multiplayer aspect. There is no answer, no pre-determined path you are taking. Any game with a narrative and no multiplayer aspect is essential a consumable product.
- nazgulnarsil 17y agoto me the difference between a consumable and other forms of entertainment is that once you've experienced a certain aspect once you don't need to experience it again. You can play mario 1000 times because the fundamental action of jumping from platform to platform is fun. Consumable games in contrast have many mechanics that, lacking the overall motivating factor of advancing the experience forward, are things you would never choose to do.