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Original author here. Thanks for the mention! The project was done in 2004, first implementation in shockwave, later flash. I redid the whole thing in js+canva
by baumgarn 13y ago
Original author here. Thanks for the mention!
The project was done in 2004, first implementation in shockwave, later flash. I redid the whole thing in js+canvas a few weeks ago, finally with a much smoother zooming algorithm than before.
Feel free to shoot me any questions you might have!
- yoshyosh 13y agoDefinitely interested in how you did it. Also any thoughts on how you think it can be improved in the future
- lifeformed 13y agoHow did you do it?! Did you start out with a really high res digital painting, and then cut out the middle, zoom that part in, and repaint over it?
- baumgarn 13y agoWe worked with single steps of 1024x768 pixels size with a center part of 50% left out. An illustrator would either work inwards or outwards of the existing portion. Outwards that would give a photoshop document of 1024x768 with the previous step locked on a centered layer of 512x384. Inwards with the upscaled previous image of 2048x1536 as the frame, and the respective centered paintable area of 1024x768. The illustrators then could easily blend their work into the other peoples artwork. The whole thing evolved very un-planned. There was no guideline as to what should be depicted. Illustrators just had to pick up what others have left for them. Best part of the process for me.