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I'm _deeply_ excited about Elite: Dangerous - it's pretty much the only videogame I think that could these days, thanks to how it opened my eyes and captured my
by stevejalim 13y ago
I'm _deeply_ excited about Elite: Dangerous - it's pretty much the only videogame I think that could these days, thanks to how it opened my eyes and captured my imagination as a youngster.
The idea of OR on top is brilliant, too - seems like a great fit for a cockpit-based game.
Question: only the OR dev kits appear to be available at the moment. Is there a public roadmap for a consumer version?
- TheCraiggers 13y agoMight want to temper that nostalgia-driven enthusiasm a bit. The path you're on leads only to disappointment and regret. To answer your question, not yet. I would expect to hear something later this year on the time frame for the consumer version, which I'm also waiting for. Not only for this game, but also to plug into a raspberry pi for a project. Just waiting for that 1080 display.
- jerf 13y agoI'm cautiously optimistic. The Elite series has had a lot of misfires, but they do seem to have learned from them. And a lot of those misfires come from single design decisions that seemed like a good idea at the time, like using a true Newtonian physics model instead of the traditional "WWII fighter jet in space" physics model. If you could get past that, Frontier Elite still had the fun Elite stuff at its core, it's just that it was very nearly wrecked by that decision. I would still consider this a risk, but it looks like at the very least they have no intention of repeating that mistake. Note I did not fund it, so this isn't just rationalization of sunk cost for me. And I do mean "cautiously" optimistic... while I continue to believe that procedural content generation is the way of the future, its continuing failure to manifest is making me wonder if perhaps it is the way of the future in the same way that, say, raytracing or voxels has been the way of the graphics future for about 10 years now, without ever happening. Still, we'll see.
- scotty79 13y agoI had much fun with X-Beyond Frontier
- georgwashington 13y agoQ3 2014~ Couldn't wait personally. No regrets.