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I kind of use tiling in OSX. Most of my apps are running full-screen on two monitors, and I swipe across desktops to get to other apps. Of course, I am able to
by joeframbach 13y ago
I kind of use tiling in OSX. Most of my apps are running full-screen on two monitors, and I swipe across desktops to get to other apps. Of course, I am able to stack apps on top of eachother, but for the most part I don't. I have a desktop for sublime, a desktop for sequel pro, a desktop for a browser. In the event I need to look at two things at once, it's easy enough to drag things around.
- deleted 13y ago[deleted]
- ajross 13y agoThis isn't really the same thing. Virtual desktops have been around for decades now, and people have been using them like this (with or without two physical displays) forever. It works for the kind of full-screenable "apps" like you mention. It works poorly for smaller tools: what if you want to have your editor and a console side-by-side, and still view a chat window below that. And of course you can do all that stuff with regular window UIs too, so that isn't really the essence of a tiling window manager either. As I see it, the real thing that distinguishes tiled environments isn't the "tiling" at all, it's the keyboard-first navigation UI that the tiling enables. And even though I don't actually use these things (I've tried now and again), that's something I see a lot of value in.