4 ms·
Unfortunately not, but those graphics certainly match the era. This game's camera was behind the craft, so no POV shots from cockpit. The graphics were truly m
by kingnight 13y ago
Unfortunately not, but those graphics certainly match the era.
This game's camera was behind the craft, so no POV shots from cockpit. The graphics were truly more mundane than any of these though. It must have been an independent release/demo I came across that never developed into anything significant since there is nothing. It's too bad, my best friend and I played for hours even though there was really no point to the game from what we could tell.
- toufka 13y agoThere was Spectre VR, and Chaos VR. Chaos was an unfinished demo with no goals. There were enemies and places that spawned infinitely. You were a flying ship and could shoot and barrel roll etc. I think there were some kinds of powerups. Infinite lives, but again, no score or goal. Still fantastic fun to play. http://www.gamasutra.com/view/feature/131708/runtime_mipmap_filtering.php?page=3 http://www.gamasutra.com/view/feature/131708/runtime_mipmap_... As I recall you could actually press a button to go between cockpit/external views. There were a few versions too - I think the VR was a much later addition. http://www.applefritter.com/node/14284 http://www.applefritter.com/node/14284
- kingnight 13y agoYes! Thank you very much for this information and the links. I am very glad I spent hours configuring a working virtual machine for classic Mac OS last year and that I did not get rid of it! The unfinished demo and open ended nature of it was totally part of the appeal for me. Infinite map/enemies and no goal was just kind of a relaxing way to play ( for hours and hours ). Seriously, thank you again!