4 ms·
Lets say DRM video for arguments sake. However there are other things, like webcam/device support, some audio stuff, filters that may be very slow on a canvas
by robmcm 13y ago
Lets say DRM video for arguments sake.
However there are other things, like webcam/device support, some audio stuff, filters that may be very slow on a canvas and hard to run in WebGL inside other panes (overlays etc).
- X4 13y agoI'm glad DRM isn't globally accepted by the W3C Consortium, but I'm sure beneficiaries like Google, Adobe and Microsoft heavily try to subvert that state.
- willvarfar 13y agoBut Flash DRM is, like all DRM in the face of a hostile end-user, ineffective. Nobody has any problems using the plethora of tools that strip DRM from Flash video, right?
- robmcm 13y agoIf it appeases the rights holders into allowing their video on the web I'm happy. Users want to watch videos, they don't care about the technology under the hood. Do you ever try and watch youtube videos that say, "this video isn't available on your device"...