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I'd argue that an optimized curriculum would start to resemble a video game that people would play for fun. To beat a video game takes grit but not conscientio
by grandalf 13y ago
I'd argue that an optimized curriculum would start to resemble a video game that people would play for fun. To beat a video game takes grit but not conscientiousness in the same way that it's normally framed for learning (where it usually means slogging through boring material and lots of rote memorization or unpleasant repetition).
In v1 of such a curriculum, IQ would reign supreme, but as the sophistication advanced things like creativity, ability to innovate, and mental control/focus would become increasingly important. Things like letting your mind wander just the right amount, knowing which instincts to trust and which to temporarily ignore, etc.
There are very few natural impediments to the progress of thought, so training intended to prepare students for the real world would necessarily deal a lot with optimizing around constraints. The deeper one goes into this line of reasoning, the more education starts to mean what it intuitively means, life skills preparation.
Few jobs today require the level of pure "knowledge work" that an optimized curriculum would prepare a person for, which is why the current system is generally adequate and being skilled at slogging, memorization, and obedience are still so highly valued.