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Just out of curiosity -- can you preserve that intention? Nothing really stops me from making my own clone of your game, changing only the assets to be my own,
by toki5 13y ago
Just out of curiosity -- can you preserve that intention?
Nothing really stops me from making my own clone of your game, changing only the assets to be my own, other than it's prohibitively time-consuming (i.e. expensive) for me to do so.
If you release the code -- with any license on it at all -- and someone takes it, uses it, creates a similar game, and then changes the code in a sufficiently significant way to be able to claim that it's not "yours" anymore ... what recourse would you have?
- ajross 13y agoMaking a legal argument that a game clone is not a derived work when the source code was literally derived from the original via development over time is a pretty sketchy argument. It's not impossible -- that's sort of what the first open source BSD versions were (AT&T code was replaced piecewise) -- but I wouldn't bet on it. Cloning of interface and operation (but not artwork) is widely held to be legal, but in general all successful clones are clean room clones.