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There is an extended version of C, which is has this feature and is nearly as widely ported as C. They aptly named it C++.
by qznc 13y ago
There is an extended version of C, which is has this feature and is nearly as widely ported as C. They aptly named it C++.
- epistasis 13y agoC++ has an IMHO worse version of this feature, that requires a custom type, and that only allows a single function to be called for that type. This is more like Go's defer, and is far more appropriate for my use cases.
- vidarh 13y agoI haven't written much C++ in quite a few years - mostly do Ruby these days, so I'm sure I'm making some terribly embarrassing faux pas or other with the example below. But you don't need more than the C++ functionality to compose your own variations if you want more flexibility. For example: #include <vector> #include <iostream> class Scope { private: typedef std::vector<void (*)()> FV; FV fv; public: void on_return(void (* f)()) { fv.push_back(f); } ~Scope() { for (FV::iterator it = fv.begin(); it != fv.end(); ++it) { (*it)(); } } }; void foo() { std::cout << "Hello "; } void bar() { std::cout << "World" << std::endl; } int main() { Scope scope; scope.on_return(foo); scope.on_return(bar); std::cout << "Hi" << std::endl; } With C++11 lambda syntax you can do quite a bit better. Expanding that into something providing at least most of what Go's "defer" does shouldn't be too hard.
- epistasis 13y agoGood idea, this definitely accomplishes the same functionality, but it's done at runtime, rather than the compiler knowing all the functions at compile time. Perhaps a minor difference for most cases, though... I would still prefer a C extension... Perhaps I should just use Go these days, though ironically all these memory allocation policies are useless in a GC language.
- stormbrew 13y agoYou underestimate the compiler. This formulation might be tricky, but the version I just posted (adjacent to this post) definitely leaves the compiler knowing exactly what's going to be called when the function exits.
- stormbrew 13y agoBetter would be to just have the Scope class take a single function to run and establish multiple stack entries for them. This would be my version: #include <cstdio> template <typename tFunc> class ScopeFunc { private: tFunc mFunc; public: ScopeFunc(tFunc func) : mFunc(func) {} ~ScopeFunc() { mFunc(); } }; template <typename tFunc> ScopeFunc<tFunc> on_return(tFunc func) { return ScopeFunc<tFunc>(func); } int main() { auto first = on_return([]() { std::puts("first"); }); auto second = on_return([]() { std::puts("second"); }); std::puts("Hello"); } Note that this is C++11, using lambdas. Also that the output will be reversed from your expectation since it's a lifo, but that's probably actually what you want for real deferred behaviour and not text output. It also optimizes nicely, which yours may not because the loop unrolling may be complicated and there's a higher chance of aliasing of the function pointers in the vector: 0000000000400600 <main>: 400600: 53 push %rbx 400601: bf e4 07 40 00 mov $0x4007e4,%edi 400606: e8 b5 ff ff ff callq 4005c0 <puts@plt> 40060b: bf ea 07 40 00 mov $0x4007ea,%edi 400610: e8 ab ff ff ff callq 4005c0 <puts@plt> 400615: bf f1 07 40 00 mov $0x4007f1,%edi 40061a: e8 a1 ff ff ff callq 4005c0 <puts@plt> 40061f: 31 c0 xor %eax,%eax 400621: 5b pop %rbx 400622: c3 retq
- eliasmacpherson 13y agoThen "they" later discovered the name was no longer apt and it should have been called ++C.
- yk 13y agoC++ is the correct name, you write a few thousand lines C code and then write class LargeObject in the first line. So C++.
- eliasmacpherson 13y agoI'm concerned that would create a temporary variable, I'll try and decipher the ISO spec to verify. Is LargeObject POD?
- z3phyr 13y agoWould C++ completely replace C, EVER? On top of that extensions like Unified Parallel C and Cello come up!
- qznc 13y agoNo. The C vs C++ question is simple language vs comprehensive language. A simple language might be preferred for various reasons. For example, code is easier to review, which is Linus Torvalds argument. Bindings to other languages are easier to create. Compiler is simpler, which might be important for embedded and high-reliability jobs.