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> And for all I know, solving problems in the kernel or coding OpenGL could be even worse. For me, solving problems in the kernel is immensely more interesting
by weland 13y ago
> And for all I know, solving problems in the kernel or coding OpenGL could be even worse.
For me, solving problems in the kernel is immensely more interesting and rewarding than fixing the n-plus-oneth CSS aligning bug. It also comes with the added advantage of using real development tools instead of nuts and bolts that barely help you.
- ricardobeat 13y agoApples to oranges. My point is, writing OpenGL code or fixing driver compatibility issues can be just as boring. CSS is not exactly programming anyway. On tooling, take a look at current webkit/FF/Opera inspectors, TraceGL, TernJS, the upcoming IE11 developer tools and TypeScript. You'll be surprised.