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> many people fail to see software as an actual product that needs to be produced True, but many is not all, by far. Star Citizen (a software product) raised o
by FrojoS 13y ago
> many people fail to see software as an actual product that needs to be produced
True, but many is not all, by far. Star Citizen (a software product) raised over 19 million dollars [1] in crowdfunding! Way more than .99$ per app and yes, it does make enough money to compensate for a company.
And FOSS is already developed today and will be in the future, based on donations in terms of money and time as well as other income sources like support and merchandise. Just like I stated in my post.
The difference between the traditional donation model and the newer crowd funding model, ala Kickstarter, is that there is a clear feedback to the supporter. To me this is a game changer. When I spend money on, say, git-annex (which raised over 25,000 USD!) I know that the project won't get build in the proposed form if the goal is not reached and there are clearly defined stretch goals as well. Depending on the amount I also get a corresponding rewards, e.g. my name in the credits or special merchandise articles. Its also great feedback for the developer. If they can't raise the money they know that there time might be better spend on something else.
I'm really surprised that seemingly every commercial business is getting crazy about Kickstarter now, but so few FOSS proponents see the appeal.
PS: What is Ducati? Google only shows the motorcycle brand.
[1] http://en.wikipedia.org/wiki/Star_citizen http://en.wikipedia.org/wiki/Star_citizen