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Interesting! I gotta say, I find it hard to believe it. RTS games generally have to be designed around a controller, much more so than other games. Maybe they'r
by mherkender 13y ago
Interesting! I gotta say, I find it hard to believe it. RTS games generally have to be designed around a controller, much more so than other games. Maybe they're doing exactly that for Dota 2?
I can't even imagine how a game like StarCraft 2 would work on a controller like this.
- jophde 13y agoMaybe the key is that it just has so many more potential inputs? There are buttons all over the back of it and hundreds of points and gestures can be mapped to those pads. It is comforting that Valve makes Dota 2. They have an interest in figuring it out.