4 ms·
I'm guessing that that's what the outer circle is for, right? Your thumb feels the ridge, and that section of the pad is interpreted as maximal-distance input.
by NoodleIncident 13y ago
I'm guessing that that's what the outer circle is for, right? Your thumb feels the ridge, and that section of the pad is interpreted as maximal-distance input.
- roc 13y agoI'm not convinced how well that ridge is going to work over the course of, say, an FPS or platformer game session. For a strategy game or lower-pressure situation it's quite likely just fine. But for action games... maybe? But the lack of tension is going to be a bummer for action games regardless.