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Hmmm so Star Trek Armada (a quite old Star Trek themed RTS) had the size for the Enterprise quite mismatched for a Borg cube: they were roughly 1:2 or even 1.5:
by RBerenguel 13y ago
Hmmm so Star Trek Armada (a quite old Star Trek themed RTS) had the size for the Enterprise quite mismatched for a Borg cube: they were roughly 1:2 or even 1.5:2 in size.
- Pxtl 13y agoRTS games have to make compromises in scale in order to fit the various elements on the screen in size large-enough to preserver recognition. Look at StarCraft, with its puny carriers and battlecruisers - I mean, the buildings in that game look about the size of a cube van.
- RBerenguel 13y agoOf course, but I think they could have made the cube slightly bigger (or in fact, much bigger) without any problems. It was the largest ship IIRC, and the game had a pan-zoom so you could see things close by or from slightly afar, so it wouldn't have been that troublesome.
- mhurron 13y agoWhen Armada was released 1024x786 was your standard resolution, with 800x600 not being that unusual. To have 'fleets', especially on the small maps, you were going to have to shrink that cube down. On top of that, only the Borg are going to send one at a time, a player is going to have several at once.
- RBerenguel 13y agoDidn't think about it, when I played Armada I didn't play online (still had a modem!) and the computer only sent one cube at a time. And I always was more like playing the Federation, I liked the ships more (I don't remember the name of the frigate class, but the special shot, bouncing among enemies was great, and the long-range destroyer "bombs" were also deadly: its range was barely a few more pixels than defense towers from the other races.)
- drill_sarge 13y agoIn Klingon Academy especially with NGA or other mods which add new ships. They were pretty good with scaling of the different ships. Pretty fun game though.