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Just a few cases for the app other (as of 50 minutes since post time) commenters aren't appreciating: -I want to split a bill at dinner with friends -I want t
by jvrossb 13y ago
Just a few cases for the app other (as of 50 minutes since post time) commenters aren't appreciating:
-I want to split a bill at dinner with friends
-I want to contribute to a charity fundraiser while at the event they are holding
-I want to snag tickets to an event that might sell out while out and about and don't want to wait till I get back to my computer to do it
-I want to snag tickets to an event while at the entrance to that event
- arkonaut 13y agoYeah, I've been following Crowdtilt for a while (interviewed there), and their use case has never really been about the Kickstarter type of crowdfunding. It's more of a bite-size type of crowdfunding model (with A LOT of retention; they mentioned their stats on repeat use) instead of elaborate projects. This app actually makes a lot of sense.
- jjb123 13y agoThank you (co-founder of crowdtilt here). And yes, our view has basically been that we want to build the most open and accessible crowdfunding tools for the entire web/world. Crowdtilt.com might be for medium size campaigns, Crowdhoster (built by us and powered by our API) is for large-scale ones like Soylent, and now with our mobile app, we want to see if people will want to take the mechanics of crowdfunding models and want to go small with them. If Crowdhoster is like the wordpress (hostable, customizable, open-source), then the Crowdtilt app type of campaigns (launched from the app, at least) is like the twitter of crowdfunding, or perhaps more appropriately, for anytime a group would interact around a small, casual financial objective. There's no guarantee the behavior will become our primary creation driver, of course, but as devs, it's exciting to try and take something as conventionally complex as crowdfunding/fundraising/pooling money with a group and simplify it down to something easy to digest in a mobile experience. If you download the app and have any suggestions or feedback on our approach to tackle this problem, would love to hear it at jb@crowdtilt.com. And another lens to view our approach toward mobile is this - 7/8ths of the world will never own a computer. Like, ever.
- deleted 13y ago[deleted]
- ukd1 13y agoI'd assume it's also about reducing friction; I have my phone with me way more than my laptop. If I think of something, I can create a campaign super quickly / easily, no waiting. Awesome.
- jf22 13y agoBut is that worth paying for?