4 ms·
The effect described here seems to help (temporarily, situationally) reactivate the latent depth-perception of people who still have binocular vision. For monoc
by gojomo 13y ago
The effect described here seems to help (temporarily, situationally) reactivate the latent depth-perception of people who still have binocular vision. For monocular vision, some other strategy would be necessary... but active systems would seem to make it possible.
Do you get any enjoyment/benefit out of these sort of "wiggle" stereograms:
http://izismile.com/2010/05/07/cool_stereoscopic_animated_gifs_30_gifs.html http://izismile.com/2010/05/07/cool_stereoscopic_animated_gi...
...?
Perhaps alternating-cameras-plus-LCD, or simply vibrating/rotating prism, could give those with monocular vision a depth effect.
(Similarly, some lenses that oscillate focus or depth-of-vision, across a small range, might help accentuate natural depth cues in monocular vision?)
- alanctgardner2 13y agoSomeone above pointed out that parallax effects contribute a significant amount to perception of depth. I can imagine that someone with monocular vision would be able to use parallax effects, and consequently the wiggle stereograms. Wiggling with a VR headset sounds really difficult... you could actually test it with a normal monitor and a hacked up 3D engine if you were feeling daring.
- D9u 13y agoThanks for the link. Much appreciated. While the "wiggle" gifs don't really leap out at me in the way that other 3D images once did, I do see some sense of depth when viewing the wiggle gifs. I'm assuming it's due to the variation in perspective?