3 ms·
Interesting! So what would you say - as one of the people involved, rather than a journalist commenting - are the most interesting/important parts of the proje
by thenomad 13y ago
Interesting!
So what would you say - as one of the people involved, rather than a journalist commenting - are the most interesting/important parts of the project?
- ajg1977 13y agoI would say that when you reach the point of being able to accurately represent final CG in realtime, a huge number of possibilities open up :)
- thenomad 13y agoIncluding an accurate lighting model? Or do you think that there's a significant inflection point before that when we're still attempting to replicate a final render using rasterizers? (My current bee-in-bonnet, besides integrating HMDs and mocap, is realtime-ish path tracing - but that's a while away yet, still.)