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The writing was on the wall when Adobe killed flash for mobile about two years ago. It's pretty clear that they wouldn't invest much resources into flash and i
by kqr2 13y ago
The writing was on the wall when Adobe killed flash for mobile about two years ago. It's pretty clear that they wouldn't invest much resources into flash and instead focus on HTML5.
http://www.theguardian.com/technology/2011/nov/09/adobe-flash-mobile-dead http://www.theguardian.com/technology/2011/nov/09/adobe-flas...
- cpncrunch 13y agoYes, they basically shot themselves in the foot. It would have been fine if html5 provided all the features of flash, but that isn't the case yet.
- dougk16 13y agoJust to clarify, they killed flash for mobile browsers. Adobe AIR for mobile, which packages the Flash runtime and user application together as a native app, is still alive and wellish. http://www.adobe.com/devnet/air.html http://www.adobe.com/devnet/air.html I used it myself for a small project a year ago and was well pleased. I find that Flash has such a PR stigma now that developers don't even admit to using it. I unbundled an app I use occasionally just the other day cause it smelled a little Flash-ey...what do you know, it was!
- xerophtye 13y agoAdobe Air? isn't that what League of Legends is made on? (though they might have been moving away from it in recent updates... not sure about that)