3 ms·
Pfft. Most big ticket games continue to be the familiar standalone titles without any in-game purchasing models. Sure, DLCs and 'season passes' and the like are
by nullymcnull 13y ago
Pfft. Most big ticket games continue to be the familiar standalone titles without any in-game purchasing models. Sure, DLCs and 'season passes' and the like are more common. But the vast majority of money that a big AAA title is going to make continues to be made in the first few weeks of its release. Being profitable initially still means a great deal indeed. It's still what franchises are made, or broken upon. You have to really be drinking the kool-aid to believe that the fundamental economics of gaming have been upended by a few obnoxious trends du jour.